Factsheet

Developer:
NR, utd.
Based in Smyrna, GA

Release date:
3 October, 2021 (estimate)

Platforms:
PC / Mac / Linux

Website:
nrutd.com/games/elemensional-rift/

Regular Price:

USDTo be confirmed
CADTo be confirmed
AUSTo be confirmed

Description

Elemensional Rift is a clash of the elements rooted at a long standing family rivalry of demigods known as the Elemensional siblings! The balance of power is losing stability and the seeds of the green-eyed monsters are blooming with thirst for the ravages of the family. The fate of the NRverse hangs on the outcome of this clash! The rift is burgeoning out of control as the family has finally agreed to allow outside champions engage in this family’s ferocious tradition. The survivor will shape the balance of the elements to their desires while they fulfill their deepest, most desired wish. Up to four players playing simultaneously to create a true battlefield of chaos. Simplistic gameplay to pick up but plenty of ingredients to strategize around and master. Attack with brute force, torment with ailments, bind and cripple by sapping their elemental energy, destroy the environment, and whatever else it takes to defeat your foes. A multitude of different gameplays to provide a variety of matches that will keep a refreshed and exhilerating experience.

History

Before the first public appearance

Elemensional Rift began as a solo developer project when NR, utd. lost Psunna during H-o-H development. The purpose of Elemensional Rift was to develop a small enough project with minimal expenses that a single developer can result in raising enough money to help Psunna be able to return working with NR, utd. During the development, Psunna was forced to move on and away from the art field and that allowed NR, utd. to re-evaluate the design to give more depth and meat to the inner mechanics. This change led to a shift in scope to really polish the mechanics and provide much more attention to the more subtle details and greater immersion with the overall feel while maintaining a scope a single developer can manage a quality experience in delivery.

2015 - Year of the first public appearance

Elemensional Rift made it's first public appearance at Momo Con 2015. During that time, it was also running an IndieGoGo campaign. While the campaign did not gain much traction from a solo developer managing so much, the backers that were garnered have been extremely supportive and involved in the shaping and balancing of the cast since. Elemensional Rift's next public appearance was SIEGE 2015 where a lot of new insights and internal designs have since been shaped to change designs that are to come, such as the important details for designing a proper story mode for a modery audience.

2016 - Developing the public pressence

Elemensioanl Rift took on the task of returning to Momo Con during the year of 2016. This return showed the growth of development with positive reception. With the growth, the community showed much greater involvement during the presence. Near the end of the year, Elemensional Rift approached SIEGE 2016 with a much better prepared and more solidifed presence than the former SIEGE appearance.

2017 - Developing the direction of the brand

The year of 2017 has been great traction with the build up of a strong focus on public appearances. Between the months of May and July 2017, Elemensional Rift is on display at Momo Con, Southern-Fried Gameroom Expo, Terminus, and DreamHack (Atlanta). With the wide range of various audiences between the multiple conventions, the team is best capable of a strong feel of how well the game applies to a wide range of player types.

2018 - Building the stage for the larger scenes

For the year of 2018, with experience and confident for handling larger conventions and a more diverse set of audiences, NR, utd. has begun the process of specializing tastes for individual conventions to optimize the experience for the particular audiences. In addition, Elemensional Rift is rearing towards the point of having sufficient content to begin preparation for early access and is ensuring the stability of all available game modes. Elemensional Rift also earned it's first large show official nomination in Dreamhack: Atlanta's Indie Playground for Best Action game nominee.

2019 - Branching to the eSports scene

Riding off the strength of a strong ending to 2019, Elemensional Rift pushed the battle design to a new limit and stepped up to evolve the battle design in a way that truly makes it stand out against the competitors by introducing a dynamic ruling system to keep battles active and unique from battle to battle. Elemensional Rift also began to involve itself with the PCX and hosted a few student team tournaments.

Features

  • 8 core playable characters available upon launch
  • Along with multiple unlockable characters to further learn
  • Up to 4 simultaneous players
  • 10 battlefields to play against the computer and/or friends
  • Net play and couch play
  • Both arena and extensive modes for each battlefield to allow players to play their own preference
  • Interactive and destructible environments
  • Dynamic ruling system to keep battles unique and fresh even hours after playing the game.
  • 7 ailments for additional strategy to play around and inflict
  • Multiple gameplay modes to add further variety to the multiplayer experience
  • A wealth of complex items that can be used for multiple functions
  • A training mode to safely and freely practice familiarity of a character
  • 256 figurines to collect
  • 24 different guest helpers to be summoned from the Helper's Horn

Videos

Southern-Fried Gameroom Expo 2019 trailer YouTube

Momo Con 2019 trailer YouTube

Dreamhack 2018 trailer YouTube

Awards & Recognition

    • "Dreamhack: Atlanta - Indie Playground - Best Action game nominee" November 16th, 2018

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      About NR, utd.

      Boilerplate
      NR, utd began as a single developer with a dream of a single student within UAT (University of Advancing Technology in Tempe, AZ USA). As a single person enrolled in college, efficiency and minimal expenses were a neccessity to grow the company. As the company grew to develop a team for Crystalline Cauldron, the need to work as a team and work within minimal resources provided a major learning experience. As the company continued to grow, it began to discover it's unique niche and voice in the game industry. As it continues to further specialize in its niche and master the call of its voice, NR, utd. will set a path to help fulfill a long-term strategy of success.

      More information
      More information on NR, utd., our logo & relevant media are available here.

      Elemensional Rift Credits

      NinRac
      Owner / Developer

      Caitlin Kilmister
      Promotional artist

      Contact

      Michael Chrysler
      fullmetalfalcon@yahoo.com

      Facebook
      facebook.com/NrUtd

      Homepage
      nrutd.com

      presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks